
Staff Software Engineer - Accessibility
4d4 days agoAnthropic
New York City, US · Full-time · $320,000 – $405,000
About this role
Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. Claude.ai is the flagship consumer product spanning web, mobile, desktop, and browser extensions. The UI Platform team owns the foundational layer of shared components, primitives, automated testing, and tooling that enables every product team to ship accessible experiences quickly and reliably.
As a Software Engineer you will design and ship accessible shared components and design-system-level abstractions. You will build the automated accessibility testing layer that catches regressions across surfaces and improve the build, deploy, and testing systems that keep Claude.ai conformant. Your work directly shapes how fast teams across Anthropic can ship accessibly for users who rely on assistive technology.
This role sits on a quickly growing team of researchers, engineers, policy experts, and business leaders. You will partner closely with product teams to resolve issues and prioritize impactful work while maintaining documentation and tooling that make accessible engineering approachable. The environment rewards engineers who pick up slack and thrive in fast-paced, collaborative settings.
The position offers outsized leverage: instead of shipping one feature you build the tools and systems that make every feature accessible. As Anthropic innovates new Claude products there is a clear opportunity to lead the field in designing them accessibly from the start.
Requirements
- 7+ years of software engineering experience building accessible products, shared platforms, or developer tools that other engineers rely on
- Strong practical skills in modern web technologies such as React and TypeScript or comparable frameworks
- Hands-on familiarity with WCAG 2.2 AA, ARIA Authoring Practices, and HTML semantics
- Experience testing with assistive technology including screen readers, keyboard-only navigation, magnification, and voice control
- Track record of building things that make other engineers more productive and improve developer experience
- Solid instincts around accessibility, reliability, and quality with experience operationalizing them in production systems
Responsibilities
- Shape the definition of how AI products should be accessible
- Design and publish accessible component primitives, libraries, and abstractions used across Anthropic's web and mobile surfaces
- Integrate accessibility into product workflows so standards are met by default rather than retroactively remediated
- Develop automated testing and agentic scanning infrastructure that catches accessibility regressions across surfaces
- Partner with product teams to resolve accessibility issues and prioritize the most impactful work
- Maintain documentation and tooling that make accessible engineering approachable
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